

As previously mentioned, it is indistinguishable from the M203 attachment in function and damage. This is an attachment for the AK-47 assault rifle, which is available from the start, although rank 4 is required to make a custom class that uses the weapon. There is an AK-74u in " F.N.G." that can be seen with a GP-25, however, it is completely unusable. Sergeant Kamarov is featured using this weapon. It is an attachment featured on the AK-47 Grenadier used by the Loyalists, OpFor and the Ultranationalists during the Singleplayer Campaign. When you do so, move around the corridor to complete the mission.Gp25 " Grenade Launcher attachment for assault rifles." - Attachment description There is a machine gun nest at the wall subdue him and destroy the nest with grenades preferably, and enter it. After the enemies stop to appear for about two minutes, use the M249 and go down the stairs. Once there, crouch down and take out the magnum (if you have ammunition), or use the M249 and wait for the enemies to come after you. Collect the armor and go into the other room. When they are cleared, shoot when possible and go up the stairs. When the shotgun and shielded enemies come out, keep moving and drop grenades at their feet. After you are out of ammunition or when there are no any enemies remaining, take out the M249. Before you enter the room, crouch down in the archway and use the magnum to try to get as many head shots as possible and blow up explosives. The magnum with as many shots as possible, M249, and multiple grenades are required for this trick. Sometimes this will not work out correctly and you will have to hide on the walkway (for example, if the door closes) and shoot them as they come. Once everyone is dead and you have destroyed the safe on the walkway, go through one of the destroyed bunkers and complete the game. This depends on how close they were to the back wall when it went up. Watch out, as the RPG troopers will probably still be around, along with flak armored shotgun wielding men. Use this time to take out the last of the enemies. Take out your RPG and shoot it until the whole back wall explodes. Get out the way (or kill the enemies), then slowly go to the doorway until you can see a bunker. Move back and wait for any last enemies or RPGs fired. Do not worry, as only one RPG trooper appears at a time there are three or four of them. Enemies will keep appearing until the two bunkers open at the far end and RPG troopers. If successful, more enemies will appear on the walkways and on the ground level. This should kill a few people (you will hear screams). Kill them, then throw a grenade at each doorway at either end of the walkway. This will repeat until two appear on the walkway which is nearest to you. When those men are dead, kill the next few in any order and do not forget the ones on the walkways. To kill the men on the walkways, shoot the red object on the right side (on the walkway), then shoot the objects around the bottom of the left walkway these will cause big explosions. Crouch at the door entrance and shoot the man with the flak armor in the back of the head. Do not use any RPG rounds as you will need them later. Do not enter the room because the door closes and it becomes difficult. The M249 SAW, RPG (with at least four rounds), and at least two grenades (not those at the room entrance) are required for this trick.
